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Stone Ghost

A stylized Stone Ghost character created as a game-ready 3D asset, taking the project from modeling and sculpting through texturing, rigging, animation, and Unreal Engine 5 integration.

The character was fully modeled and rigged in Blender and testured in the Substanse Painter.

The final asset was imported into UE5 with its skeletal mesh, materials, rig, and animations set up for real-time presentation.

Animations

UE5 Setup

Rig

Topology

Animation Blueprint EventGhaph

Animation Blueprint EventGhaph

Animation Blueprint AnimGhaph

Animation Blueprint AnimGhaph

Animation Blueprint StateMachine

Animation Blueprint StateMachine

Actor Blueprint

Actor Blueprint

Ghost UV

Ghost UV

Stone UV

Stone UV